Computer graphics programming in OpenGL with Java /

This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader ca...

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Bibliographic Details
Main Authors: Gordon, V. Scott (Author), Clevenger, John (Professor of Computer science) (Author)
Format: Book
Language:English
Published: Dulles, Virginia : Mercury Learning and Information, [2017]
Subjects:
Description
Summary:This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. The book is unique because it teaches OpenGL programming in Java, using JOGL - a standard Java "wrapper" for OpenGL's native C calls. Includes companion files with source code and images.
Physical Description:xvi, 345 pages ; 24 cm + 1 computer disc (4 3/4 in)
Format:System requirement for accompanying computer disk: IBM PC or equivalent machine; CD-ROM drive.
Bibliography:Includes bibliographical references and index.
ISBN:1683920279
9781683920274