Suggested Topics within your search.
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Computer animation
287
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197
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COMPUTERS
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1
by Bremmer, Mark
[Place of publication not identified] : InfiniteSkills, 2013
Subjects:
“...Anime studio (Electronic resource)...”[Place of publication not identified] : InfiniteSkills, 2013
This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
Unknown
2
by Bremmer, Mark
[Place of publication not identified] : InfiniteSkills, 2014
Subjects:
“...Anime studio (Electronic resource)...”[Place of publication not identified] : InfiniteSkills, 2014
This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
Unknown
3
[Place of publication not identified] : O'Reilly, 2016
Subjects:
“...Anime studio (Electronic resource)...”This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
Unknown
4
by Bendazzi, Giannalberto
Boca Raton, FL : Focal Press, 2016
Subjects:
“...Animated films History and criticism....”Boca Raton, FL : Focal Press, 2016
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Book
5
Subjects:
“...Animated films History and criticism....”
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Electronic
Book
6
by Fisher, Diana
[Place of publication not identified] : Walter Foster Pub., 2010
Subjects:
“...Animals in art....”[Place of publication not identified] : Walter Foster Pub., 2010
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Book
7
by Webster, Chris
Oxford ; Burlington, MA : Elsevier Focal Press, 2005
Table of Contents:
“...Cover -- Animation: The Mechanics of Motion -- Contents -- Foreword -- Preface -- THE EXERCISES...”Oxford ; Burlington, MA : Elsevier Focal Press, 2005
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Book
8
[Place of publication not identified] : Packt Publishing, 2019
Subjects:
“...Computer animation....”This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
Unknown
9
by O'Hailey, Tina
Burlington, MA : Focal Press, 2010
Table of Contents:
“...Chapter 1: 2D/3D Animation: The Main Problem -- Chapter 2: Iterations for Pipeline and Moments...”Burlington, MA : Focal Press, 2010
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Book
10
by Blazer, Liz
[Place of publication not identified] : Peachpit Press, 2016
Table of Contents:
“... -- Design wonderland -- Technique -- Animate! -- Show and tell....”[Place of publication not identified] : Peachpit Press, 2016
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Book
11
Subjects:
“...Animation (Cinematography)...”
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Book
12
by Lyons, Jonathan (Jonathan C.)
Boca Raton : CRC Press, 2016
Subjects:
“...Animated films Authorship....”Boca Raton : CRC Press, 2016
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Book
13
Table of Contents:
“...Machine generated contents note: Introduction; The Animation Producer; Buying and Selling Projects...”
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This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
Book
14
Subjects:
“...Computer animation....”
This item is not available through EZBorrow. Please contact your institution’s interlibrary loan office for further assistance.
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Book
15
Table of Contents:
“... -- The basic unit of time in animation -- Timing for television vs. timing for feature films -- Slugging -- Bar...”
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Book
16
by Winder, Catherine
Boston : Focal Press, 2001
Table of Contents:
“...Introduction -- The Animation Producer -- Buying and Selling Projects -- The Core Team...”Boston : Focal Press, 2001
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Book
17
by Corsaro, Sandro
[Indianapolis, Ind.] : New Riders Pub., 2002
Subjects:
“...Computer animation....”[Indianapolis, Ind.] : New Riders Pub., 2002
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Book
18
by Zarra, Marcus, 1970-
Upper Saddle River, N.J. : Addison-Wesley, 2010
Table of Contents:
“...What is core animation? -- What can and should I animate? -- Basic animations -- Keyframe animation...”Upper Saddle River, N.J. : Addison-Wesley, 2010
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Book
19
by Weil, Linda
[Place of publication not identified] : Walter Foster Pub., 2011
Table of Contents:
“..." -- Drawing accurately -- Perspective basics -- Animal anatomy -- Animal textures -- Drawing from life...”[Place of publication not identified] : Walter Foster Pub., 2011
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Book
20
by Drasner, Sarah
Sebastopol, CA : O'Reilly Media, 2017
Table of Contents:
“...Copyright; Table of Contents; Foreword; Preface; SVG Animation: Where Art and Code Intersect...”Sebastopol, CA : O'Reilly Media, 2017
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Book